Our Store

Take a look at our catalog of quality, organic roleplaying games!

Take a Look!

The RPG Design Panelcast

Check out our podcast with the best recorded panels and seminars about game design and publishing.

Listen to our Podcast

Latest Posts

Building the Machine

There is a simple joy in the act of creation.   It doesn’t matter if you optimized a deck of Magic Cards, created a D&D character from scratch or forged a robot with a murderous heart.  Preparing your tools before you play is rewarding because every choice is significant.   I think this is one facet of […]

Continue reading

We must Organize!

I thought I knew what I was doing last year.   My plan had been to write up the text of the game, then simply make a _few_ revisions based on the playtesting.   I thought that my design _must_ have been advanced enough that I could commission art.  I expected that I could finish […]

Continue reading

Not because they are easy…

The Spark RPG is a “generic” game, flexible of setting while still encouraging a certain style of play. The challenge is that generic games often come across as flavourless, dull and derivative. It’s hard to design a good generic and almost impossible to market them in my experience.  This made it the perfect challenge. I […]

Continue reading

GenCon 2011 Seminar Recordings

One of my guilty pleasures at GenCon is to attend a variety of interesting game design panels with digital recorder in hand.  I was quite successful this year with 5 distinct seminar recordings.  I have done some rudimentary audio clean-up on the recordings but I currently lack the skill to properly polish them.   They are […]

Continue reading

Placeholder update

I just made it back home from an incredibly successful GenCon with a pile of indie RPGs and a half dozen recordings.   I will be posting all of the seminar recordings within the next 48 hours, but to tide you over till then here is the “This Just in From GenCon” episode that I […]

Continue reading

GenCon 2011 Attendance and Playtesting Spark

Tomorrow morning I will pick up the car and begin the 2 day trek to the geek Mecca of GenCon,  Coming from Canada, it takes a moderate amount of time to make the journey to the city of race cars.  Still, I am eager to attend *counts* 9 seminars and workshops pertaining to game design […]

Continue reading