Spark System Reference Guide

The Spark Roleplaying Game was the first complete game designed by Jason Pitre, and it was published by Genesis of Legend Publishing in the summer of 2013. As publishers, we wanted to make the game available for other designers and therefore declared the game text would be released into the Public Domain after ten years elapsed. To that end, we have produced the following system reference document to help you adapt the Spark RPG system for your own purposes.

Everything in this guide is released into the public domain (CC-0), and we hope this toolkit will help you in your own design journey. If you want to refer to the game system, consider using the term “Spark Inside” in the credits section, and you can use the following little logo as well if you like.

SRSRG Crowdfunding Sponsors
This guide has been made possible thanks to the kind contributions and support of the following kickstarter backers:

Aaron Griffin, Adam Rajski, Ailbhe Morrow, Alan De Smet, Andrew Cherry, Anonymous, Blake, ‘Bookmark’ Ana, Brian Smith, Chris S. Sims, Christian Gonzalez, Christo Meid, Christopher Allen, Craig Maloney, Daniele “SpiritoGiovane” Fusetto, Darla Burrow, Dave T, David Saggers, David Stephenson, DerKastellan, Erik Ingersen, Fack the Runesmith, Gerald Cameron, Hessan Yongdi, Jason Corley, Jim Ryan, Johannes Oppermann, John F. Zmrotchek, John M. Portley, Kevin Farnworth, M. Alan Hillgrove, M. Trout, Marc Mileur Le Plaine, Michael Draper, Michael Schwartz, Mo Holmes, Pascal Godbout, Paul Beakley, Paul Burrows, Richard Ruane, Scott Cramer, Scribbles the Goblin, Shervyn, Steven Watkins, Tony Pi, Travis Casey,Vicki Hsu, Vincent Arebalo, Waco Glennon, Wes Frazier and William Raillon.