All of you came to Polvo looking for a new beginning. You came from somewhere else; the decadence of old Terra, the discipline of Mars, the freedom of the Belt, or an Alien world.
You survived the terrible galactic war which marked your body and soul. A war against an infectious idea, a memetic virus known as The Song.
You came to Polvo looking for a refuge, a hope, and an opportunity. You thought you were joining a community of strangers, and built a home.
Terrible things lurk in the wreckage of the war and the shadows of your minds. It’s up to you to keep your people safe After the War.
It’s been ten years since the war. The Song was our enemy, a memetic virus which indoctrinated its victims into the Great Choir. The Song spread like a galactic cancer and overran the defenses of our multi-species Galactic Union. The Earth was scorched, Martian domes cracked, and the Belt was broken.
Millions of survivors fled our ruined homeworlds on the Exodus Fleet. We developed a terrible memetic weapon to strike back at the Great Choir. Now the song is dormant and we have a chance to rebuild on the frontier world of Polvo. We’ll never be able to replace what we’ve lost, but at least the millions of survivors have a chance for a new beginning.
After the War is a tabletop science-fiction roleplaying game of memetic horror. Ten years after the galactic war, millions of survivors try to rebuild on the frontier world of Polvo. They seek to guard their new homes from internal strife and the psychic fallout from the war. In this game you are…
- Survivors of the galactic war, who refused to surrender to the horror.
- Protectors who shelter your fragile new community from danger.
- Believers, whose passionate hearts and fervent convictions drive them.
- Dreamers, with a vision of a brighter future lighting your way.
After the War is a game of memetic horror, where even your own mind can betray you. It’s a tabletop roleplaying game of community, trauma, and healing, where players learn how to lead with compassion.
1 Game Master
2-4 Hours per Session
1-12 Sessions per Campaign
Getting a Copy!
We are happy to put a copy of the game in your hands.
You can buy a physical copy of the game from our friends over at Indie Press Revolution.
If you want a digital copy, DriveThruRPG has you covered!
Your friendly local game store can order copies from ACD Distribution, Indie Press Revolution, or directly from us. Contact us at firstname.lastname@example.org for more details.
After the War would not have been possible without our 467 kickstarter crowdfunding campaign backers. We would like to thank our extensive list of backers and supporters.
|Dimensions||15 × 22 × 2 cm|